Lighting Technical Director, Sony Pictures Imageworks, Vancouver, BC
March 2015 – Present
Experience with Katana, Arnold, & Nuke.
Lighting Technical Director, The Moving Picture Company, Vancouver, BC
October 2014 – February 2015
Experience with Katana, Renderman, & Nuke.
Lighting & Compositing Artist, Reel FX, Dallas, TX
March 2014 – August 2014
“The Book Of Life”
Responsible for shot lighting, key shot lighting, and shot compositing on the upcoming animated feature. Experience with Houdini, Mantra, and Nuke.
Creative Director, Indreams Studios LLC, Seattle, WA
September 2013 – Present
I am leading the art team in design and asset production for an upcoming indie game. I am also involved with many other aspects of production such as story development, talent acquisition, level building within Unity, and more.
Lighting Technical Artist, Pixar Canada, Vancouver, BC
October 2010 – October 2013
“Cars Toons: Radiator Springs 500 ½”
“Cars Toons: Tales from Radiator Springs: Hiccups”
“Toy Story Toons: Partysaurus Rex”
“Mater's Tall Tales: Time Travel Mater”
“Toy Story Toons: Small Fry”
“Mater's Tall Tales: Air Mater”
Responsible for final shot lighting and compositing. Regularly worked with other departments including Shading, FX, and Rendering. Extensive experience with complex proprietary lighting tools, RenderMan, and moderate experience with Shake.
Lighting Intern, Pixomondo, Santa Monica, CA
July 2010 – August 2010
Experience using Maya and V-Ray.
Digital Artist, Gnomon Studios, Hollywood, CA
September 2009 – January 2010
“Green Lantern” (Lighting & Rendering Artist)
“+- (Plus Minus)” Short Film (Digital Artist)
I worked directly under lead creature designer Neville Page on pre-production of “Green Lantern”. I also worked with director Shane Acker for his short film, “+- (Plus Minus)”. Experience with Maya, Photoshop, and Nuke.
Lead Rotoscope Artist & Rendering TD, Gnomon Workshop, Hollywood, CA
November 2008 – September 2009
“Lolly Jane Blue - White Swan” music video Directed by Sil van der Woerd
Experience with Maya, Mental Ray, and After Effects.
Gnomon School of Visual Effects, Hollywood, CA
High-End CG Certificate, 2008–2010
Kent State University, Kent, OH
Bachelor of Science, Technology, 2004–2008
Associate's Degree, Computer Animation and Design, 2006–2008
AWARDS & HONORS
Kent State University Imagineers 2013 Guest Presenter
Vancouver Film School Guest Speaker 2012
Gnomon Spring 2010 Best of Term Grand Prize Winner
Gnomon Spring 2010 Best of Term Hard Surface Modeling Winner